Friday, January 28, 2011

Winter Update 1

Its been quite a while since the last update.  I’ve been working on the costume, but its been slow.  It is so freaking cold here and my workspace is not heated at the moment, so progress has been minor.

I have had to go back and redo or redesign several things:
the tank backpack is now going to have to be worked into the structure of the helmet. No way to wear the helmet and a pack frame at the same time.
the tanks will be used for battery storage.
I will be building the drill arm.
LEDs and lots of them.
My Little Sister is now shorter (still headless, but I’m carving on that).

One of the main things that I can do in the cold is work on the costume’s soundtrack.  I did find a better speaker solution that my original one and did a rework on the tank that will hold the speaker.  Pictures will be coming on that soon.  But back to the soundtrack.

I found several programs that would allow me to basically rip the audio from the BioShock PC game, which has been great.  I had all the various musical soundtracks, but having the actual Big Daddy groans and the Little Sister dialogs is perfect.  The quality of the audio is great too.  I originally created one 20 minute long track.  It was good, but not great.  I went back and decided to make several new tracks, breaking them up by theme.  I’ve created a track for:
Finding an angel
Fun and giggles
Creepy
Frightened – Being hunted
Sleepy
Take a picture

I can cue up all these in one playlist and just let the iPod play through, and I can also skip back and forth now depending on the interaction with people at the moment.  Personally, I think having the music and sound effects from the game are adding a whole new dimension to the costume, especially if I can continue to work it in very inconspicuously.

I’ve got on order right now a ton of LED lights for the costume as well.  I’ve worked out most of how I will be lighting the face mask, diving lights, and my Little Sister’s eyes.  Just going to be a lot of soldering.  I’ll be using the tanks to hold batteries for power.  I say batteries because, just to be safe, I will carry a primary and a spare.  I was trying to avoid having to do the LED work, but I’ve gone this far into it, I might as well go all the way.  I will be able to switch between the yellow (passive/calm) and red (angry/hurt) lighting now that I am doing it myself.

I have also started thinking about how we’re going to travel this monster to Atlanta and get it in the hotel easily.  I’m afraid I will end up having to make a custom crate for this monster.  If I do, it will be padded heavily and marked fragile.  I’m already looking forward to the looks we’ll get coming out of the elevator at night with me in nearly full costume.  I may have to warn the hotel staff.  Not sure.

I know this has been a boring/no pictures update, but better ones are coming.  It is supposed to be warm this weekend, so here’s hoping that I can get a lot done.

Tuesday, December 28, 2010

Christmas Break Update

 

So, I typically take the two weeks around Christmas and New Years off from work.  This year I had the crazy idea to use that time in some way that I wanted in order to be somewhat productive.  I have basically spent most of the time working on the Subject Sigma costume in one form or another.  It has been great.

I realize that not everyone may be that familiar with what I am trying to accomplish with this costume.  I actually do own the action figures, which serve as a fantastic reference, so here are a couple of pics of what I am aiming for.
27 - Goal  28 - Goal Close
I am still not 100% sure if I want to do the drill arm or not. There are plenty of other weapons in the Bioshock universe that I can play with.  I am trying to build a marionette of the Little Sister to carry on my back, and I have to say, it is getting creepier and creepier building her.

I started building the helmet some time ago, but have forgotten to upload any progress.  You’re going to get it all at once.

Subject Delta Helmet - 1Subject Delta Helmet - 2

The whole mask is built using insulation foam.  The pink is 1/2” foam and the blue is 1/4” foam.  This has the advantage of being easily carved, sanded, and bent into shapes without adding any weight.  The tape and the toothpicks are to help hold while the glue sets.

Once I had the above skeleton made, I used expanding spray foam to cover and fill in the overall shape.  I would then carve back into the foam to fine tune the shape.  Kind of like sculpting.

Subject Delta Helmet - 7Subject Delta Helmet - 8

Subject Delta Helmet - 10Subject Delta Helmet - 12

Due to the cold, I did set up a heat lamp to help dry this out.  This is what the basic shape became.  Next was the opening for the face mask.

Subject Delta Helmet - 13Subject Delta Helmet - 14

The foam does have some issues.  It is not very sturdy, doesn’t have  a smooth surface and it is not really paintable.  All this could be solved with just a few layers of fiberglass resin, but the resin will eat the foam.  Some have used a product called UreShell to coat and protect the foam.  At $85 a gallon, it is out of my budget at the moment.  I have found others that use the foam and then coat it with a few layers of Paper-Mache and then resin and paint the Mache.  So, lets give that a try, shall we?

 Subject Delta Helmet - 16Subject Delta Helmet - 18

Subject Delta Helmet - 19Subject Delta Helmet - 20

Subject Delta Helmet - 21Subject Delta Helmet - 22

Because it is barely 30 degrees and my basement is not exactly well insulated (to be fixed this summer), this part had to come upstairs to the kitchen to be done.  Also, Melinda was a HUGE help in making and applying the Mache.  It pays to have a school teacher for a wife.

I do have the camera roughed out.  It will be attached and then Mached later.

Once I get at least two layers on the helmet, I will then start adding the lights and other electronic details.

The expanding foam is a great medium.  I had earlier posted about building the skeleton of my Little Sister, but I had no idea how to cover the skeleton.  Foam to the rescue.  Spray on, let dry, carve and sand.  Adds shape and definition with little to no weight.

23 - Sister Muscle 124 - Sister Muscle 225 - Sister BodyAnd yes, I do realize it looks like guts.  This has only added to the creepy factor.

One other feature I needed to add to my Little Sister was a set of hands.  I wanted to make them articulated somehow.  The solution I came up with is by no means original, and I must give credit once again to Harrison Krix over at Volpin Props.

26 - Sister Hands

Pulling on the wires does make the fingers close.  Some of the wires did break during the process, but enough are still articulated that I am happy and don’t want to rebuild them again.

36 - Sister Built37 - Sister Arm38 - Sister Hand ClosedThe hands are attached to a dowel rod that is then inserted into the PVC with the wires routed out the elbow.  All in all creepy as heck.  Oh, and no, I have not forgotten her head or feet.

Tuesday, November 30, 2010

Subject Delta–Part 2–Begin the Creepy Bit

To quote another costume/replica maker, and an idol, Harrison Krix:
”The Little Sisters from Bioshock are among the creepiest characters I've ever seen in a videogame.”  I couldn’t have said it better.

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A lot of the Big Daddy costumes I’ve seen have used other people as the Little Sister.  I thought about volunteering Melinda for this, but to be honest, I don’t think she could ever be creepy enough.  Plus it throws the whole scale off.  I need a Little Sister that is creepy and the right scale.  I thought about borrowing a niece or god-daughter or maybe a friends kid, but the idea of carrying them around on my back all day really didn’t appeal to me.  Plus, it is my understanding that you have to feed real children and they get really whiney when they get tired and it all just sounded like too much trouble.  The requirements then became that she had to be:
- lightweight
- able to stay up late
- not need food
- articulated
- glowing eyes
- creepy (some will come from the audio from the earlier post)
To get this, I was going to have to make something.  Off to the basement again.  This is where this is going to get strange, even for me, I went to the basement to make a creepy little girl.  *sigh*

I thought about just trying to use some sort of a large doll.  The only issues there were:
- every doll I’ve ever seen looks like a doll.  No matter what, it always looks like a doll.
- every doll I’ve ever seen creeps me out beyond belief.

To get the requirements, I started with the skeleton.  Simple half inch PCV pipe.  I cut the joints to provide room for movement and secured them with screws.  I jointed the knees, hips, shoulders, and elbows.  What I got was a really cool PVC skeleton that I will then skin with Styrofoam and carve into shape.  I’ll make her head out of the green foam used in flower arrangements.  It’s light and can be easily carved.  Then it will just be running some wires and LEDs for the eyes.  I’m hoping it turns out well and gives me the creepy factor I’m going for.  So far, it has been giving us a lot of laughs just in the whole irony of the situation.

11 - Skeleton Done12 - Skeleton Moves

Knee Joint
13 - Knee Joint
Elbow Joint
14 - Elbow Joint

Subject Delta–Part 1a

Yeah, I know part 1a is kind of lame, but it is a continuation of part one in that it involves the final work of the tanks.

Background – The game of Bioshock is set in a submerged city called Rapture.  It is a ruined city and creates one of the best atmospheres in all of video games.  Part of that atmosphere is created by the soundtrack.  You’re trapped in this ruined decaying city and the background is all this creepy happy music from the 30’s and 40’s.  Add in the moans and groans of a Big Daddy and the twisted dialog of a Little Sister, and you’ve got a great recipe for just plain eerie.  This creepy feeling is something that I wanted to try to capture with this costume.  I knew I had to work in the soundtrack somehow.

There are two official soundtracks for the Bioshock games, one for each, so the music wasn’t hard to come by.  The sounds of the Little Sisters and Big Daddies was tougher.  Fortunately, one day at Target, I found a Bioshock 2 DVD for the PC.  A little time playing with the files and I had mp3s of both characters.  Now to mixing.

I picked out some of my favorite songs that should be easily recognizable if you’ve played the game and randomly threw in Big Daddy groans and Little Sister monologues.  Personally, I think it worked.  I ended up with a 20 minute mp3 that I could play to create my own soundtrack.  Now, on to playing it with the costume.

The player was easy, I have an iPod nano that I rarely use.  It was the speakers that were throwing me.  Until I remembered that because I am a packrat, I still had the first set of computer speakers I ever bought, and they happened to be battery powered.

7 - Speakers

I was hoping they would fit in the smaller tank since the bottom of it is a drain style plug, so the grid would allow the sound to escape.  Unfortunately, they didn’t.  They do fit great in the big tank, but when it is closed, you lose most the sound.  Open, it sounds even creepier, which is just awesome.  This left me with no choice but to cut a hole in the bottom of the big tank.

8 - Speaker Home - Detail

That one fixture protruding in the tank made a great support for the speakers, by the way.

9 - Speakers in Home

10 - All Closed Up

I will be making a hole for the audio cord making sure it is completely hidden.  That will likely happen once I get the final back pack fixed for these monsters.

Wednesday, November 17, 2010

Subject Delta–Part 1

On the subject of costuming, I have already gotten too many ideas to work with. I want to do a v2 of my Destro mask, Subject Sigma, and now Fable 3’s King of Albion. Oh, and if Melinda decides on a costume, I’ll be making it too. Having projects running parallel like this is nice in that when I get stuck, I can switch gears to another project until I come up with a solution. It’s November right now, and I have already gotten a start on my Subject Sigma costume.

I got my new work area set up thanks to a weekend with a giant dumpster and chucking years of crap out of the basement. First thing was Subject Sigma. I actually have the Subject Delta action figure and since Delta and Sigma are from the same series of Big Daddies, I have a scale model to work off of. First thing I thought to create would be the tanks on the back. There are 4 distinct tanks, two for the re-breather, 1 for health, and one for eve.

2a -Goal - Detail

I’m trying to keep this as proportionally accurate as I can, so I am treating the action figure as though it were to scale for my height, 6 feet. Once I’ve established that, I did measurements of the tanks to come up with their sizes. Lots of tracing on paper really. I came up with the largest tank being 6 inches in diameter by 18 inches long. The smaller tank is 4 inches in diameter by 18 inches long. The angle they are mounted at makes them look different lengths, but they are actually the same. The two smaller tanks were harder to do since they needed to be clear, sealed, and later filled with red and blue liquid. So I was limited to what I could find in their diameter, but was able to get the 12 inch length set.

One trip to Lowes later and I had my supplies.

1 -Various Plumbing

I didn’t seal the two big tanks with PVC glue, simply because I knew I would need to get back into them later for other developments. Each of the large tanks also had rivet points on them. One wooden dowel rod cut into rivet size and glued on should make the desired effect.

3a - Final Group Detail

4 - Life and Adam5 - Large Rebreather6 - Small Rebreather

All in all, I am really pleased with the way the tanks have turned out. Next step will be building my Little Sister and working the audio portion of the costume.

Spiritual Leaders vs. Fame Whores

Quick break from Fable 3 and costuming for a different kind of update. If I like this, you may see more.

A friend of mine posted this article that is a response to a rather out spoken spiritual leader. This leader’s ideas are so counter to the spirituality that he claims to believe in and lead, it is outrageous. Now, I don’t mean to go off onto a rant here, but this leader is a great example of what is wrong with all spirituality today. We basically have two kinds of spiritual leaders out there. The true leaders and teachers and the fame whores.

Anyone that is truly a modern spiritual leader or teacher typically has a very full plate. They have to take time to study and research. In the area of spirituality, this is even more time consuming than anything else. They have to worry if the teachings they are reading are correct. Intensive background studies have to be done and languages learned. Then they still have to often, thoughtfully and hopefully through guidance of another and meditation, put their own personal take on the concept in order to teach it. Once that is done, they may want to spend some time on their own spiritual walk. Then they may have to work with people that look to them for leadership and guidance. Counseling people through grief, addiction, confusion, whatever. Then they have their family and all the trappings there. Some even have a regular 9 to 5 job on top of all that. These teachers and leaders have no time left to hold press conferences or write outrageous blogs.

Now, the fame whores, they’re different. No different, than any other fame whore out there, but they decided that wearing the suit of a spiritual leader or teacher would be faster and easier than releasing a sex tape, recording themselves making drunken racial slurs, or whatever the flavor is this month. They thought they could get a larger fan base quicker by preaching spirituality. Fame whore spiritualist, or FWS as I will call them now, have plenty of time on their hands. They don’t worry about correct interpretations of scriptures. They don’t worry about reading their entire spiritual book from cover to cover. They just sit down and pick and choose what they want as it fits into their own plan, much like someone at a buffet. FWS has lots of free time to hold press conferences, update blogs, market themselves, and make lots of noise. None of the trappings of a true leader or teacher apply to them, even though they wear the same coat.

Herein lays the problem. Noise = ratings = people = money. We see and hear about FWS every single day. They make the noise, they get the TV time. Right or wrong, the real leaders and teachers are too busy leading and teaching to come out and counter these FWS, and even if they had the time, it would be a dangerous thing to do. One could easily fall in love with the attention and slip into a FWS. I have done my best not to single out any spirituality here, because like rednecks, FWS are everywhere. We as spiritual followers and seekers must be ever vigilant and testing of our chosen leaders and teachers. Questioning and challenging them at every turn. If they are a true leader and teacher, they will welcome this, and we must stick with them and our job as a seeker. If they are a FWS, well, they’ll likely kick you out of the flock for any reason that comes to mind.

Wednesday, November 10, 2010

Fable 3

So, I got Fable 3 and it has pretty much consumed my life. That and some budget issues have caused me to stop on most of the costuming. Fortunately though, I am getting through my Fable addiction and getting back to costuming and real life, sort of.
Playing Fable did inspire me for another costume idea. Along with the Bioshock costume, I will try to make a Fable 3 King of Albion costume. I will be making the crown, Mr. Stabby the sword, and the Sandgoose rifle. I know I always try to do too much at once, but that's just me.